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PRODUCTS

Each of our products offers new ways in the fields of education, social awareness, emotional experience, and cultural enjoyment through simulation, narrative-based experiences, and XR exhibition platforms.

Technology approaches people,
designed to enable deeper empathy and experience,
Pathfinder's unique direction.

BGR (Blur Gloomy Routine)

A journey to face emotions and escape from powerless daily life

BGR is a story-based VR escape room content themed around numb emotions and blurred reality in daily life.
Users follow clues and emotional triggers to solve story-based puzzles, performing the symbolic act of 'escape'.

Especially in future versions to be updated, scenarios inspired by actual unsolved cases from around the world and psychological profiling elements will be added,
expanding into a structure where users deduce clues and understand character psychology like detectives.

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Explore the boundary between emotion and reality

Escape room-style story VR content themed around powerlessness and depression, inducing emotional recognition and immersion.

A journey to face oneself

Finding clues in virtual closed spaces, facing inner emotions and experiencing symbolic 'escape'.

Emotion-based story design

We have enhanced the value of emotional narrative and repeat play through psychological profiling and emotional trigger systems.

Emotion-type content connectable to brands

Emotion content that can be utilized in various ways such as exhibitions, campaign platforms, and sales.

5 Key Technologies

  • 01

    Immersive Scenario Structure + Emotion-based Narrative Design

    Through design that combines story structure and emotional triggers, we provide experiences that can directly respond to and immerse in emotions.

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  • 02

    Puzzle-based Trigger System

    Various puzzle elements such as clue pieces and reflection puzzles work organically, and development varies according to user choices.

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  • 03

    Special Filters and Effects for Emotion Visualization

    We express emotional states such as depression, powerlessness, and confusion through visual effects (color distortion, blur effects, etc.) to help intuitively experience emotions.

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  • 04

    High-resolution Space Design and Sound Direction

    Through realistic visual and auditory elements, we create an immersive environment where the virtual world feels real.

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  • 05

    Platform Integration: Steam / Meta Quest

    Designed to operate on various VR platforms such as Meta Quest and Steam, securing content scalability and accessibility.

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