the world of new experiences created by Pathfinder
VR Content

A space where immersion becomes learning and experience
Pathfinder produces content based on sensory scenarios such as escape rooms, storytelling, and puzzles, inducing natural learning and emotional empathy through high immersion. The system allows immersion even alone, expanding from B2C to B2B forms for corporate training.
Key Features
Immersive scenario-centered interactive content
Physics-based puzzle responsive storytelling structure
Single-player optimized design and motion sickness prevention UX
B2B/B2C flexible customization support
Related Technologies or Representative Content
User response-based story branching
VR physics engine-linked puzzles
Multi-platform compatibility (PC, Meta, Steam)
User behavior tracking and report provision
BGR

Emotion-immersive VR content based on
escape room structure scenarios
Application Fields / Implementation Cases
Personal VR Game Content
Experiential game content, corporate training,
psychological simulation training
Problem-solving Learning for Youth
B2B customized content for improving logical thinking,
emotional immersion, and coping skills
Corporate Custom Content
Platform-based continuous content service
(Steam, Meta) can be operated in parallel
Emotion-immersive Brand Experience
Event content utilization for exhibitions,
museum content festivals, etc.